INDIE GAME STUDIO

One tiny studio.
One huge mess.

Peloria Studio is two friends building Delivery Disaster — a chaotic cartoon game about getting one fragile package across town in one piece. It’s 11% done. We’re weirdly proud of that.

1
game in the works
2
people making it
11%
done, and proud
ONE FRAGILE PACKAGEZERO INSURANCECARTOON CHAOSHANDLE WITH CAREMADE BY 2 FRIENDSWISHLIST SOON
Delivery Disaster cover art: a wide-eyed cartoon courier in a blue cap sprinting through flying boxes with one precious parcel underarm
WORK IN PROGRESS11% DONE

THE GAME

Delivery Disaster

You are a courier. You have one package, two hands, and a town that is actively conspiring against you. Sprint, stumble and slapstick your way across ragdoll streets — and try to deliver the box with at least one corner intact.

Honest status: one street exists, the physics mostly work, and the courier finally has a face. The other 89% is scheduled for “eventually”.

  • Chaotic physics
  • Cartoon mayhem
  • One fragile box
DEVELOPMENT PROGRESS11%

Every devlog post nudges this bar. Slowly. Heroically.

FOLLOW THE BUILD

STUDIO

Two friends and a shared physics bug

Peloria Studio started as a game jam that never really ended. We both code, we both break things, and we meet in a voice channel every evening to break them together.

  • Park @PGTHEGOD

    Programming & 3D art

    Writes the ragdoll physics, then models every box by hand and gives each one a personality it will lose in the crash.

  • Lynkh @LYNKH

    Programming & game design

    Designs the streets, the rules, and the deeply unfair dog — then codes them until they fight back.

Small budget, on purpose

No investors, no deadlines we did not choose. Every feature has to earn its place with the hours we actually have.

Funny beats fancy

If a bug makes both of us laugh, it gets promoted to feature. Polish comes later; personality comes first.

Build in the open

Rough edges, scrapped ideas and honest percentages, posted in the devlog as they happen.

659 BOXES DROPPED IN TESTING, SO FAR